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In the Dungeon Master’s Guide (DMG), even the tables tell tales. A legendary sword takes five decades to craft. Who created it, and why? A tavern-crawling gnome has an eye twitch. How did she get it, and when? In every detail is an architecture for narrative—and the Dungeon Master’s Guide has all the tools you need to flesh it out with ease.
The Dungeon Master’s Guide teaches you how to create entire D&D worlds for your players to explore. It walks you through the essential elements of a good adventure and shows you how to be the architect of a fun campaign that your players are sure to remember. It also helps you adjudicate the rules in a variety of situations and gives you the tools you need to improvise when the players lead the story in unexpected directions.